

When you encounter another character, you have many options for dealing with them. Other options you have on the world map include making camp to spend the night, hiding or spying on pursuers or nearby creatures, and covering their tracks to reduce their chances of being followed. Each hex may contain locations you can scavenge, items you can collect or use, other characters you can encounter, terrain, weather, and more. Each turn you may move a number of hexes determined by your skills and stats. Traveling takes place on the world map, which is an isometric hex-based grid. The player may also choose to generate a character that is fully randomized. For each trait you take, you may pick a bonus skill or your choice. Every skill is useful in particular situations, such as Melee Combat, which improves your success in melee fights and lets you perform headbutts, or Trapping, which helps you track animals and hunt for food.Īdditionally, you may choose up to 5 optional traits that generally bestow some sort of penalty, such as increased hunger generation or reduced vision range. You may choose 4 skills from a pool of more than a dozen. When starting a new game, you must generate your character to play. With no memory of your identity, your past, or what happened the world around you, you wander out into the wilderness in search of answers and the means to survive. The game is a 2D turn-based survival roleplaying game set in a post-apocalyptic world.Īt the start of every game, you play a character who wakes up in an abandoned laboratory wearing a hospital gown. It is the first game released by indie studio, Blue Bottle Games, founded by Bioware veteran Daniel Fedor. The game's world is randomly generated, creating a new world through each restart.After 4 years of development, 3 of which were in open beta, Neo Scavenger was released on Steam on December 15, 2014.Once the player dies, they must start all over. The game also features permanent death.The game also features turn-based combat, where the player can attempt to kill the enemies or select less conventional solutions such as escaping, proposing a cease fire or surrendering.Recipes for new items can be discovered in game or by using a no-penalty system of combinations. The game incorporates a deep crafting system where actions include cooking, campfire making, and natural resource collection.Scavenging for loot while keeping your character fed, hydrated and warm is often quite a task in itself. Players survive by scavenging items for food and supplies in towns and other scavenger locations.The choose-your-own-adventure style menu brings the player's skills and items into play, resulting in multiple possible outcomes for every encounter. At certain locations, player will take part in encounters.

Players and creatures take turn navigating around the hexes, spending action units.


NEO Scavenger is a survival simulation game where the player must survive for as long as they can while braving through the post-apocalyptic world.NEO Scavenger is a 2014 survival game by the indie company Blue Bottle Games, created by former BioWare employee Daniel Fedor.
